UPDATE: Deleted some unwanted act 1 BG chunks. Keep your eye out for the rest of the sheets coming soon! Oh, and if you look at the bottom of the sheet, you can see that I'm getting more fancier by putting the title screen sprites, the level title card, and the level icons from the game's time attack mode on there. The bosses will only be available on each good and bad future sheet with their appropriate palettes Only the past plate will be available on each good and bad future sheetĤ. Only the future plate will be available on each past sheet Both the past and future plates will be available on each present sheet The time travel plate will be available on all sheets, with these restrictions. The good and bad future timelines will have all chunks from all 3 actsģ. The present and past timelines will have all chunks from acts 1 and 2 All specific level chunks will be available with these restrictions. All specific sprites will be available on specific timelinesĢ. Here's how this is going to work as I go:ġ. Ring Spark Field | V.Ladies and gentlemen, here's my first Sonic CD level sheet! It's Palmtree Panic, the first level of the game, in the present timeline.Īlready, this took me a lot of work to finish. Palmtree Panic | Collision Chaos | Tidal Tempest | Quartz Quadrant | Wacky Workbench | Stardust Speedway | Metallic Madness | Special Stage | Dubious Depths | Desert Dazzle* | Final Fever*Īmenbo | Antlion | Anton | Bata-Pyon | Bigbom | Dango | Ga | Hotaru | Kabasira | Kama-Kama | Kanabun | Kemusi | Kumo-Kumo | Mecha-Bu | Minomusi | Mosqui | Noro-Noro | Pata-Bata | Poh-Bee | Sasori | Scarab | Semi | Taga-Taga | Tamabboh | Tentou | Tonbo | YagoĮGG-HVC-001 | Egg Tilter | Egg Bubble | Egg Conveyer | Egg Razer | Metal Sonic | Egg Spinner | Final Fever*ĭuck | Propeller Flying* | Spin Jump | Super Peel Out | Super Spin Attack | Super Spin Dash | Swim* Robotnik | Metal Sonic | Animals ( Flicky, Pecky, Pocky, Ricky, Robin, Sheep) Which of the three explanations remains the definitive reason for the Round's removal remains unknown.Īmy | Dr. All specific sprites will be available on specific timelines. Here's how this is going to work as I go: 1. Already, this took me a lot of work to finish. Masato Nishimura said that the level was planned to be a "technical" Round that focused on exploration, like Tidal Tempest, but was cut due to the limited music space. Ladies and gentlemen, here's my first Sonic CD level sheet It's Palmtree Panic, the first level of the game, in the present timeline. In an interview with Jim Tretheway, a programmer for the Windows 95 version of the game, he stated that he had the impression from original planner Junetsu Kakuta that the level was cut because it did not meet quality standards. This level has three possible explanations for why it was cut during the game's development: according to Naoto Ohshima, the level could have been a dungeon but it was likely removed due to not matching Sonic's speed. Additional sprites off to the side revealed that orange Antlions would have appeared in Metallic Madness as well. Eggman using his Eggmobile to try and run Sonic over. Additionally, one scene during the credits slideshow features Sonic running around and dodging an Antlion in what looks somewhat like a ruinous setting, implying that the level was supposed to be underground (an implication that was confirmed in the game's concept art featured in Origins).Ĭhristian Whitehead uploaded some of the scrapped sprites for Sonic CD revealing that, in addition to the Antlion, the zone would have featured Burrobots and worm or snake like Badniks, as well as a boss fight that would've had Dr. When switching between levels, it skips from Round 1 to Round 3, again leaving out Round 2. Its existence is also proven by using the Stage Select menu. When examining the level files, the Rounds skip from R1 (Round 1, Palmtree Panic) to R3 (Round 3, Collision Chaos).
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